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Spring 2021

 

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Folklore & Public Culture (FLR)
118 Prince Lucien Campbell, 541-346-3911
Folklore & Public Culture, College of Arts & Sciences
G - Pre-major, major, or minor are required to take this course graded to be applied to major/minor requirements
Course Data
  FLR 510   Games and Culture 4.00 cr.
Repeatable.
Grading Options: Optional; see degree guide or catalog for degree requirements
Instructor: Bayless ME-mailHomepage Office:   344 PLC
Phone:   (541) 346-3930
Course Materials
 
  CRN Avail Max Time Day Location Instructor Notes
  35617 0 20 1215-1345 mw 00 REMOTE Bayless M G
Academic Deadlines
Deadline     Last day to:
March 28:   Process a complete drop (100% refund, no W recorded)
April 3:   Drop this course (100% refund, no W recorded; after this date, W's are recorded)
April 3:   Process a complete drop (90% refund, no W recorded; after this date, W's are recorded)
April 4:   Process a complete withdrawal (90% refund, W recorded)
April 4:   Withdraw from this course (100% refund, W recorded)
April 5:   Add this course
April 5:   Last day to change to or from audit
April 11:   Process a complete withdrawal (75% refund, W recorded)
April 11:   Withdraw from this course (75% refund, W recorded)
April 18:   Process a complete withdrawal (50% refund, W recorded)
April 18:   Withdraw from this course (50% refund, W recorded)
April 25:   Process a complete withdrawal (25% refund, W recorded)
April 25:   Withdraw from this course (25% refund, W recorded)
May 16:   Withdraw from this course (0% refund, W recorded)
May 16:   Change grading option for this course
Caution You can't drop your last class using the "Add/Drop" menu in DuckWeb. Go to the “Completely Withdraw from Term/University” link to begin the complete withdrawal process. If you need assistance with a complete drop or a complete withdrawal, please contact the Office of Academic Advising, 101 Oregon Hall, 541-346-3211 (8 a.m. to 5 p.m., Monday through Friday). If you are attempting to completely withdraw after business hours, and have difficulty, please contact the Office of Academic Advising the next business day.

Expanded Course Description
Games and game-playing have always been an important part of culture, as second-order models of the world and as emblems of war, power, and status. Games form an important way in which children learn about the world, and they both shape and reinforce adult conceptions of power and the way the world is arranged. This course will study the deep history of games and gaming, exploring the power of games in pre-modern cultures and in modern American culture, and looking at issues of cultural influence, impact, race, gender, and the meanings embedded in these long-lasting and important practices. The course will involve reading, analysis, and the playing of actual games.
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Release: 8.11